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Arcosanti Paradox Project

What Is the Arcosanti Paradox Project?

Background

Paolo Soleri proposed the Arcosanti Paradox Project in early 1997 with these words:

"Since Arcosanti is a place in search of the miniaturized by way of complexity, and since cyberspace is a non-place in search of the complex by way of miniaturization, I am proposing an internship which will bring these two places together via the practice of building and living in a non-virtual environment frugally imprinted, a habitat dedicated to urbanization ... "
The Paradox Project has two complementary purposes:
1. To explore the fundamental issues raised in the intersection of Arcology and cyberspace.

2. To support new Arcosanti funding initiatives targeted at the affluent members of the cyberspace community.

Funding the construction costs of Arcosanti has been an ongoing challenge. Over the past 20 years, philanthropic support for Arcosanti has fallen far short of the amount required to significantly accelerate the pace of construction. This situation has continued in spite of several major funding initiatives supported by professional quality business proposals. Before committing Arcosanti's limited resources to another funding campaign, Tomiaki Tamura has asked the appropriate question:
"What's different about the Paradox Project? Why would it succeed when so many initiatives haven't?"
The Potential

Our answer to this question is that there is something different about the Paradox Project. As Paolo pointed out in his original Paradox Project proposal, the global expansion of the Internet during the 1990s has created a new subculture of relatively young and affluent cybrarians. His premise is that these cybrarians represent a fundamentally new potential source of support and funding for Arcosanti.

We agree with Paolo's premise. The are already approximately 100 million people using the Internet, and this number is projected to continue its exponential growth over the next few years. The average age of the members of the cyberspace community is younger than most other professional groups, a good sign because the most avid supporters of Arcosanti have tended to be younger people not yet overly involved in busy careers.

We have also noticed that a significant number of the core innovators of cyberspace technologies and online content creators have read Teilhard de Chardin, and think of cyberspace as an early manifestation of his "Noosphere" hypothesis. And of these, a surprising percentage know of and are favorably disposed toward Paolo Soleri and Arcosanti.

The potential is clear.

Realizing the Potential

If it's true that the cyberspace community is a fundamentally new and potentially large source of ongoing support and funding for Arcosanti, to realize its potential will require reaching out to this community using means and language its members will respond to.

Cyberspace itself, the virtual place where cybrarians meet and learn, is the obvious medium for these promotional efforts, and has the added virtue of being far less expensive than traditional media.

The Elements of the Paradox Project

In our experience with various cyberspace media, the most effective means of promoting new initiatives to cybrarians is via the World Wide Web, using a combination of web sites, virtual online communities, real-time chats, email and E-Zines.

Arcosanti already has a high-quality web site which continues to evolve under the able direction of Rob David, Arcosanti's Webmaster. We are now in the process of designing and implementing the "Paradox Virtual Community" (PVC), an asynchronous virtual community, which includes real-time chats, email and E-Zine capabilities.

The Arcosanti web site and the PVC play complementary roles, with the web-site providing multimedia information about Arcosanti, and the PVC providing a two-way interactive communication and project planning/coordination capability for cybrarians interested in Arcosanti and Paradox. The PVC is fully html-based and accessible from ordinary web browsers, and thus doesn't require downloading special software. Hot links can be provided within posted messages back to the Arcosanti web site and to uploaded background documents.

The Virtual Arcosanti Model (VAM) is the third element of the Paradox Project. Its purpose is to provide a virtual experience of living in the completed Arcosanti 2000 arcology. VAM is well underway. Architectural drawings of Arcosanti 2000 created in AutoCAD over several years have now been reformatted in 3D Studio Max, a high-quality 3D modeling program. Portions of these drawings have been exported to VRML (Virtual Reality Modeling Language), which allows the user to take a self-paced walk-through of Arcosanti 2000. We are also working on rendering these elements into a high-speed fly-through animation of Arcosanti 2000.

The fourth element of the Paradox Project is the Paradox Workshop. It has recently been successfully prototyped, and has now been authorized to run concurrently with the standard Arcosanti Workshop Program for the rest of this year. Participants are selected for their computer skills, and are expected to spend half of their workshop time working on the Paradox Project. Those workshoppers who are willing to make a minimum 2-month additional commitment to implementing a particular element of the Paradox Project may be selected to stay on at Arcosanti as "Paradox Associates," and several have already done so.

The intent of the Paradox Workshop is to gradually assemble a team of skilled cybrarians here at Arcosanti to implement the Paradox Project.

The fifth element of the Paradox Project is the annual Paradox Conference, held each Fall at Arcosanti. The prototype Paradox Conference, held in October of 1997, was attended by over 150 cybrarians, many of whom are now involved in various aspects of the Paradox Project. This year's Paradox Conference, dubbed "Paradox II," is scheduled for September 24-26 and over 300 attendees are expected.

Paradox II is being co-sponsored by several departments at Arizona State University. Panelists include a cross-section of high-level cybrarians who are professionally involved in creating cyberspace, virtual reality, and artificial intelligence technologies. Informed critics of the potential "dark side" of cyberspace and AI will also be attending, with the intent of initiating an ongoing dialogue between advocates and critics.

To summarize, the Paradox Project initiatives in cyberspace now include:

1. The existing Arcosanti Web Site.

2. The online Paradox Virtual Community (PVC)

3. The Virtual Arcosanti Modeling Project (VAM)

4. The Paradox Workshop

5. The annual Paradox Conferences

It's our hope that the emergent property from these cyberspace initiatives will be ongoing interactive participation in the Paradox Project by a growing number of cybrarians.

We believe this ongoing participation with Arcosanti in cyberspace is the sine qua non for the outreach, involvement, and growing personal commitment that can lead to successful realization of the support and funding potential that the cyberspace community represents for Arcosanti.

We invite your participation with us to realize these objectives.

Ron Anastasia
Director, Arcosanti Paradox Project

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